Fluid Simulation
Terrain and Obstacle Input
Boundary Conditions
Fluid Simulation Settings
Creation
Properties
Second Layer
Flux Fluid Simulation
The Pipe (Flux) Model
Simulation Characteristics
Flux Fluid Simulation Settings
Creation
Specialized Flux Properties
Flow Fluid Simulation
The 2D Height Field Model
Performance and Stability
Flow Fluid Simulation Settings
Creation
Specialized Flow Properties
Foam Layer
Foam Layer Settings
Foam Render Settings
Foam Decay Settings
Foam Pressure Settings
Foam Wave Settings
Shallow Foam Settings
Turbulence Foam Settings
Fluid Flow Mapping
Fluid Flow Mapping Settings
Erosion Layer
Multi-Layer Terrain System
Terrain Modification Processes
Erosion Settings
Terraform Layer
Liquefaction (Solid Terrain to Fluid)
Fluid Contact Reactions (Fluid and Terrain)
Fluid Mixing (Fluid + Fluid to Solid Terrain)
Fluid Contact Reaction
Terraform Settings
Terrain Modifier
Terrain Modifier Settings
Terraform Modifier
Fluid Particle Generator
Splash Particles
Surface Particles
Fluid RigidBody
Prerequisite
Fluid Density Calibration
Interaction Calculation
Fluid Displacement Profile
Fluid Interaction Profile
Fluid RigidBody Lite
Fluid Simulation Obstacle
Settings
Fluid Event Trigger
Fluid Renderer
Surface Renderer
Render Properties
Detail Wave Effect
Detail Wave Settings
HDRP Water Surface Properties
Water Rendering
Water Surface
Water Shader
Underwater Effect
Underwater Settings
Caustics Effect
Caustics Settings
Surface Reflections
Lava
Lava Surface
Under Lava Effect
Lava Shader
Particles Shaders
Shadows
HDRP Water System
Installation
Package Manager
- Open your Unity Project
- Open the
Package Manager
- In the Package Manager select
My Assets - Select the
Fluid Frenzypackage. - Click the
Downloadbutton in the top right.
- After the download has finished click the
Import #VERSION to projectbutton. - This will open the Import Unity Package window. Click Import.
- The core package should now be imported. The samples are not automatically imported to reduce the package bloating your project. If you want to import the sample scenes please follow the steps here.
Unity Package File
If you have previously downloaded the package you can add the project by importing the Fluid Frenzy.unitypackage manually.
- Add the package through Assets > Import Package > Custom Package.
- Select the .unitypackage file for Fluid Frenzy. The previously downloaded package is generally stored in:
- windows:
C:\Users\USERNAME\AppData\Roaming\Unity\Asset Store-5.x\Frenzy Byte\Shaderswhere USERNAME windows account user name. - macos:
~/Library/Unity/Asset Store-5.x/Frenzy Byte/Shaders - linux:
~/.local/share/unity3d/Asset Store-5.x/Frenzy Byte/Shaders
- windows:
- This will add the package to the
Package Manager. - The core package should now be imported. If you want to import the sample scenes please follow the steps here.