Installation
Table of contents
Package Manager
- Open your Unity Project
- Open the
Package Manager
- In the Package Manager select
My Assets
- Select the
Fluid Frenzy
package. - Click the
Download
button in the top right. - After the download has finished click the
Import #VERSION to project
button. - This will open the Import Unity Package window. Click Import.
- The core package should now be imported. The samples are not automatically imported to reduce the package bloating your project. If you want to import the sample scenes please follow the steps here.
Unity Package File
If you have previously downloaded the package you can add the project by importing the Fluid Frenzy.unitypackage
manually.
- Add the package through Assets > Import Package > Custom Package.
- Select the .unitypackage file for Fluid Frenzy. The previously downloaded package is generally stored in:
- windows:
C:\Users\USERNAME\AppData\Roaming\Unity\Asset Store-5.x\Frenzy Byte\Shaders
where USERNAME windows account user name. - macos:
~/Library/Unity/Asset Store-5.x/Frenzy Byte/Shaders
- linux:
~/.local/share/unity3d/Asset Store-5.x/Frenzy Byte/Shaders
- windows:
- This will add the package to the
Package Manager
. - The core package should now be imported. If you want to import the sample scenes please follow the steps here.
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